There where a lot of problems with the map size being 8000. The size 8000 maps would suffer from things like invisible trees, “2D” trees, ridiculous CPU and RAM utilization, problems walking up/down sharp elevation changes, and a general feeling of really being lost due to the massive size of a 8000 size map. That being said – I’ve adjusted the size. Now the performance gains clientside are much more fluid, and noticeable.
Enjoy!