Now to replace all animals with goats until they fix the animals.
Much needed server performance improvements Added stone external wall Added wood external wall Fixed player headbox Fixed player holdtype not updating Fixed player inventory not always being networked to other players properly Fixed player eyes sticking out when dead Added utf8 mode to rcon (send message id 5 to turn it on) Added workshop Fixed dragging clothes onto item in inventory making item dissapear Fixed closing console executing command Can't voice chat when dead or sleeping Always get at least one seed from corn/pumpkin Metal footstep sounds Misc sound cleanup and polish Spear range increased Spear attack radius decreased significantly Spear attack repeat delay increased Serverside melee check maxdistance reduced Oil/HQMetal less common Oil more common in desert HQMetal more common in Artic/tundra Being downed twice in 60 second results in death instead of another wounding phase Stuck explosives fall off their parent when destroyed DeployDelay added to weapons Radiation off by default HQMetal drops in loot containers and barrels Fixed exploits that would allow people to enter rocks and build inside of them Improved performance of building batching Fixed various minor issues with player movement Fixed that crate respawning could stop when it threw an exception on the server Fixed foundation step terrain check being off Fixed weapon deploy corruption that could make the current viewmodel invisible Fixed depth testing and sorting of the torch world model material Added leather resource type Made the interaction point stay at the center of the screen when looking around Added sphere and capsule deploy volume checks (used by furnace and campfire) Added support for multiple deploy volumes on a single object to better approximate its shape Fixed that the server would not apply monument and radtown randomizations Fixed material of the small bridge (which btw only exists on rivers now) Added command history to F1 console (navigate with up and down arrows) Fixed possible overflows of the F1 console text buffer Fixed construction plan using the wrong body weights Fixed a bunch of warnings all over the code base Fixed test cave on CraggyIsland Added exploit test rocks to CraggyIsland